peepoturtle / palworld-docker-proton-server

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Mods not working #5

Closed NewittAll closed 5 months ago

NewittAll commented 5 months ago

So I tried getting mods to work by installing the Overlap mod , I downloaded the UE4SS and modified the settings file but I wasn't having any luck, I most likely did something wrong, here is a copy of the docker image I'm using.

peepoturtle commented 5 months ago

does it spit out a UE4SS.log in Pal/Binaries/Win64? if so can you post the log

NewittAll commented 5 months ago

Here is the full file, it was longer and I was getting errors with the F:NAME file before

Details

[2024-02-02 14:50:09] Console created [2024-02-02 14:50:09] UE4SS - v2.5.2 Beta #0 - Git SHA #013ff54 [2024-02-02 14:50:09] UE4SS Build Configuration: Game__Shipping__Win64 (MSVC) [2024-02-02 14:50:10] Setting up mods... [2024-02-02 14:50:10] Starting mods (from mods.txt load order)... [2024-02-02 14:50:10] Starting mods (from enabled.txt, no defined load order)... [2024-02-02 14:50:10] Mod 'DedicatedServerBuildOverlap' has enabled.txt, starting mod. [2024-02-02 14:50:10] No specific game configuration found, using default configuration file [2024-02-02 14:50:10] Config: Z:\app\PalServer\Pal\Binaries\Win64\UE4SS-settings.ini [2024-02-02 14:50:10] root directory: Z:\app\PalServer\Pal\Binaries\Win64 [2024-02-02 14:50:10] working directory: Z:\app\PalServer\Pal\Binaries\Win64 [2024-02-02 14:50:10] game executable directory: Z:\app\PalServer\Pal\Binaries\Win64 [2024-02-02 14:50:10] game executable: Z:\app\PalServer\Pal\Binaries\Win64\PalServer-Win64-Test.exe (147390976 bytes) [2024-02-02 14:50:10] mods directory: Z:\app\PalServer\Pal\Binaries\Win64\Mods [2024-02-02 14:50:10] log directory: Z:\app\PalServer\Pal\Binaries\Win64 [2024-02-02 14:50:10] object dumper directory: Z:\app\PalServer\Pal\Binaries\Win64 [2024-02-02 14:50:10] PS Scan attempt 1 [2024-02-02 14:50:10] [PS] Reading image [2024-02-02 14:50:10] [PS] Starting scan [2024-02-02 14:50:10] [PS] Scan finished in 386.9058ms [2024-02-02 14:50:10] [PS] Found EngineVersion: 5.1 [2024-02-02 14:50:10] [PS] Found GUObjectArray: 0x14888af50 [2024-02-02 14:50:10] [PS] Found GMalloc: 0x1487a5b28 [2024-02-02 14:50:10] [PS] Found FName::ToString: 0x142d48d00 [2024-02-02 14:50:10] [PS] Found FName::FName(wchar_t*): 0x142d358b0 [2024-02-02 14:50:10] [PS] Found StaticConstructObject_Internal: 0x142f0b950 [2024-02-02 14:50:10] [PS] Found FText::FText(FString&&): 0x142c29570 [2024-02-02 14:50:10] PS scan successful [2024-02-02 14:50:10] Need to construct: /Script/CoreUObject.Class [2024-02-02 14:50:10] Need to construct: /Script/CoreUObject [2024-02-02 14:50:10] Need to construct: /Script/CoreUObject.Struct [2024-02-02 14:50:10] Need to construct: /Script/Engine.Pawn [2024-02-02 14:50:10] Need to construct: /Script/Engine.Character [2024-02-02 14:50:10] Need to construct: /Script/Engine.Actor [2024-02-02 14:50:10] Need to construct: /Script/CoreUObject.Vector [2024-02-02 14:50:10] Need to construct: /Script/Engine.Default__DefaultPawn [2024-02-02 14:50:10] Need to construct: /Script/Engine.HitResult [2024-02-02 14:50:10] Need to construct: /Script/Engine.Default__MaterialExpression [2024-02-02 14:50:10] Need to construct: /Script/Engine.ActorComponent [2024-02-02 14:50:10] Need to construct: /Script/CoreUObject.OrientedBox [2024-02-02 14:50:10] Need to construct: /Script/Engine.MovementComponent [2024-02-02 14:50:10] Need to construct: /Script/Engine.HUD [2024-02-02 14:50:10] Need to construct: /Script/Engine.PlayerController [2024-02-02 14:50:10] Need to construct: /Script/Engine.PlayerCameraManager [2024-02-02 14:50:10] Need to construct: /Script/CoreUObject.EInterpCurveMode [2024-02-02 14:50:10] Need to construct: /Script/Engine.ENetRole [2024-02-02 14:50:10] Need to construct: /Script/MovieScene.MovieSceneEditorData [2024-02-02 14:50:10] Need to construct: /Script/UMG.Widget [2024-02-02 14:50:10] Need to construct: /Script/UMG.ComboBoxString [2024-02-02 14:50:10] Need to construct: /Script/CoreUObject.Interface [2024-02-02 14:50:10] Need to construct: /Script/CoreUObject.DynamicClass [2024-02-02 14:50:11] Constructed [1 / 23]: /Script/CoreUObject.Class [2024-02-02 14:50:11] Constructed [2 / 23]: /Script/CoreUObject [2024-02-02 14:50:11] Constructed [3 / 23]: /Script/CoreUObject.Struct [2024-02-02 14:50:11] Constructed [4 / 23]: /Script/Engine.Pawn [2024-02-02 14:50:11] Constructed [5 / 23]: /Script/Engine.Character [2024-02-02 14:50:11] Constructed [6 / 23]: /Script/Engine.Actor [2024-02-02 14:50:11] Constructed [7 / 23]: /Script/Engine.ActorComponent [2024-02-02 14:50:11] Constructed [8 / 23]: /Script/Engine.MovementComponent [2024-02-02 14:50:11] Constructed [9 / 23]: /Script/Engine.HUD [2024-02-02 14:50:11] Constructed [10 / 23]: /Script/Engine.PlayerController [2024-02-02 14:50:11] Constructed [11 / 23]: /Script/Engine.PlayerCameraManager [2024-02-02 14:50:11] Constructed [12 / 23]: /Script/UMG.Widget [2024-02-02 14:50:11] Constructed [13 / 23]: /Script/UMG.ComboBoxString [2024-02-02 14:50:11] Constructed [14 / 23]: /Script/CoreUObject.Interface [2024-02-02 14:50:11] Constructed [15 / 23]: /Script/CoreUObject.DynamicClass [2024-02-02 14:50:12] Constructed [16 / 23]: /Script/CoreUObject.Vector [2024-02-02 14:50:12] Constructed [17 / 23]: /Script/Engine.Default__DefaultPawn [2024-02-02 14:50:12] Constructed [18 / 23]: /Script/Engine.HitResult [2024-02-02 14:50:12] Constructed [19 / 23]: /Script/Engine.Default__MaterialExpression [2024-02-02 14:50:12] Constructed [20 / 23]: /Script/CoreUObject.OrientedBox [2024-02-02 14:50:12] Constructed [21 / 23]: /Script/CoreUObject.EInterpCurveMode [2024-02-02 14:50:12] Constructed [22 / 23]: /Script/Engine.ENetRole [2024-02-02 14:50:12] Constructed [23 / 23]: /Script/MovieScene.MovieSceneEditorData [2024-02-02 14:50:12] Constructed 23 of 23 objects [2024-02-02 14:50:12] ProcessInternal address: 0x142ee7290 <- Built-in [2024-02-02 14:50:12] ProcessLocalScriptFunction address: 0x142ee7340 <- Built-in [2024-02-02 14:50:12] UnrealConfig.FExecVTableOffsetInLocalPlayer: 28 [2024-02-02 14:50:12] Adding GUObjectArray listeners [2024-02-02 14:50:12] Unreal Engine modules (non-modular): [2024-02-02 14:50:12] MainExe @ 0x140000000 size=0x920c000 [2024-02-02 14:50:12] hook [2024-02-02 14:50:13] ##### MEMBER OFFSETS START ##### [2024-02-02 14:50:13] UObjectBase::ClassPrivate = 0x10 [2024-02-02 14:50:13] UObjectBase::bFindCameraComponentWhenViewTarget = 0x5A [2024-02-02 14:50:13] UObjectBase::InternalIndex = 0xC [2024-02-02 14:50:13] UObjectBase::EngineShowFlags = 0xB8 [2024-02-02 14:50:13] UObjectBase::AutoReceiveInput = 0x153 [2024-02-02 14:50:13] UObjectBase::World = 0x78 [2024-02-02 14:50:13] UObjectBase::ObjectFlags = 0x8 [2024-02-02 14:50:13] UObjectBase::OnEndCursorOver = 0x1D6 [2024-02-02 14:50:13] UObjectBase::CustomTimeDilation = 0x64 [2024-02-02 14:50:13] UObjectBase::NamePrivate = 0x18 [2024-02-02 14:50:13] UObjectBase::bAllowTickBeforeBeginPlay = 0x5A [2024-02-02 14:50:13] UObjectBase::bForceNetAddressable = 0x59 [2024-02-02 14:50:13] UObjectBase::InputPriority = 0x154 [2024-02-02 14:50:13] UObjectBase::OuterPrivate = 0x20 [2024-02-02 14:50:13] UObjectBase::bNetTemporary = 0x58 [2024-02-02 14:50:13] UObjectBase::ActorHasBegunPlay = 0x5D [2024-02-02 14:50:13] UObjectBase::OnInputTouchEnd = 0x1DA [2024-02-02 14:50:13] UObjectBase::bHasDeferredComponentRegistration = 0x5C [2024-02-02 14:50:13] UObjectBase::AttachmentReplication = 0x70 [2024-02-02 14:50:13] UObjectBase::Children = 0x188 [2024-02-02 14:50:13] UObjectBase::DetachFence = 0x280 [2024-02-02 14:50:13] UObjectBase::CreationTime = 0x158 [2024-02-02 14:50:13] UObjectBase::DefaultUpdateOverlapsMethodDuringLevelStreaming = 0x5F [2024-02-02 14:50:13] UObjectBase::InitialLifeSpan = 0x60 [2024-02-02 14:50:13] UObjectBase::Tags = 0x1C0 [2024-02-02 14:50:13] UObjectBase::InputComponent = 0x160 [2024-02-02 14:50:13] UObjectBase::OnTakePointDamage = 0x1D1 [2024-02-02 14:50:13] UObjectBase::LastRenderTime = 0x17C [2024-02-02 14:50:13] UObjectBase::RemoteRole = 0x68 [2024-02-02 14:50:13] UObjectBase::Layers = 0x1A8 [2024-02-02 14:50:13] UObjectBase::MinNetUpdateFrequency = 0x174 [2024-02-02 14:50:13] UObjectBase::TimerHandle_LifeSpanExpired = 0x1A0 [2024-02-02 14:50:13] UObjectBase::OnTakeAnyDamage = 0x1D0 [2024-02-02 14:50:13] UObjectBase::NetCullDistanceSquared = 0x168 [2024-02-02 14:50:13] UObjectBase::OnActorEndOverlap = 0x1D4 [2024-02-02 14:50:13] UObjectBase::NetDormancy = 0x151 [2024-02-02 14:50:13] UObjectBase::NetDriverName = 0x148 [2024-02-02 14:50:13] UObjectBase::NetTag = 0x16C [2024-02-02 14:50:13] UObjectBase::NetPriority = 0x178 [2024-02-02 14:50:13] UObjectBase::PrimaryActorTick = 0x28 [2024-02-02 14:50:13] UObjectBase::NetUpdateFrequency = 0x170 [2024-02-02 14:50:13] UObjectBase::OnClicked = 0x1D7 [2024-02-02 14:50:13] UObjectBase::OnActorBeginOverlap = 0x1D3 [2024-02-02 14:50:13] UObjectBase::OnActorHit = 0x1DD [2024-02-02 14:50:13] UObjectBase::StatHitchesData = 0x390 [2024-02-02 14:50:13] UObjectBase::OnBeginCursorOver = 0x1D5 [2024-02-02 14:50:13] UObjectBase::OnDestroyed = 0x1DE [2024-02-02 14:50:13] UObjectBase::OnInputTouchEnter = 0x1DB [2024-02-02 14:50:13] UObjectBase::bHasAudioFocus = 0xFC [2024-02-02 14:50:13] UObjectBase::OnEndPlay = 0x1DF [2024-02-02 14:50:13] UObjectBase::OnInputTouchBegin = 0x1D9 [2024-02-02 14:50:13] UObjectBase::OnInputTouchLeave = 0x1DC [2024-02-02 14:50:13] UObjectBase::OnReleased = 0x1D8 [2024-02-02 14:50:13] UObjectBase::OnTakeRadialDamage = 0x1D2 [2024-02-02 14:50:13] UObjectBase::Owner = 0x140 [2024-02-02 14:50:13] UObjectBase::ParentComponent = 0x1B8 [2024-02-02 14:50:13] UObjectBase::RayTracingGroupId = 0x6C [2024-02-02 14:50:13] UObjectBase::ReplicatedComponentsInfo = 0x1F0 [2024-02-02 14:50:13] UObjectBase::ReplicatedMovement = 0xD0 [2024-02-02 14:50:13] UObjectBase::UpdateOverlapsMethodDuringLevelStreaming = 0x5E [2024-02-02 14:50:13] UObjectBase::ReplicatedSubObjects = 0x1E0 [2024-02-02 14:50:13] UObjectBase::Role = 0x150 [2024-02-02 14:50:13] UObjectBase::RootComponent = 0x198 [2024-02-02 14:50:13] UObjectBase::SpawnCollisionHandlingMethod = 0x152 [2024-02-02 14:50:13] UObjectBase::bNetStartup = 0x58 [2024-02-02 14:50:13] UObjectBase::bActorIsBeingConstructed = 0x5D [2024-02-02 14:50:13] UObjectBase::bActorBeginningPlayFromLevelStreaming = 0x5C [2024-02-02 14:50:13] UObjectBase::bAllowReceiveTickEventOnDedicatedServer = 0x5B [2024-02-02 14:50:13] UObjectBase::bIsMouseOverClient = 0x39D [2024-02-02 14:50:13] UObjectBase::bActorEnableCollision = 0x5C [2024-02-02 14:50:13] UObjectBase::bActorInitialized = 0x5C [2024-02-02 14:50:13] UObjectBase::bActorIsBeingDestroyed = 0x5D [2024-02-02 14:50:13] UObjectBase::bActorSeamlessTraveled = 0x5B [2024-02-02 14:50:13] UObjectBase::bActorWantsDestroyDuringBeginPlay = 0x5D [2024-02-02 14:50:13] UObjectBase::bAlwaysRelevant = 0x58 [2024-02-02 14:50:13] UObjectBase::bAsyncPhysicsTickEnabled = 0x5D [2024-02-02 14:50:13] UObjectBase::bAutoDestroyWhenFinished = 0x5A [2024-02-02 14:50:13] UObjectBase::bBlockInput = 0x5A [2024-02-02 14:50:13] UObjectBase::bCallPreReplication = 0x58 [2024-02-02 14:50:13] UObjectBase::bCallPreReplicationForReplay = 0x58 [2024-02-02 14:50:13] UObjectBase::bCanBeDamaged = 0x5A [2024-02-02 14:50:13] UObjectBase::bCanBeInCluster = 0x5B [2024-02-02 14:50:13] UObjectBase::bCollideWhenPlacing = 0x5A [2024-02-02 14:50:13] UObjectBase::bHasRegisteredAllComponents = 0x5C [2024-02-02 14:50:13] UObjectBase::bEnableAutoLODGeneration = 0x5B [2024-02-02 14:50:13] UObjectBase::bExchangedRoles = 0x59 [2024-02-02 14:50:13] UObjectBase::bGenerateOverlapEventsDuringLevelStreaming = 0x5A [2024-02-02 14:50:13] UObjectBase::bHasFinishedSpawning = 0x5C [2024-02-02 14:50:13] UObjectBase::bHidden = 0x58 [2024-02-02 14:50:13] UObjectBase::bIgnoresOriginShifting = 0x5A [2024-02-02 14:50:13] UObjectBase::bIsEditorOnlyActor = 0x5B [2024-02-02 14:50:13] UObjectBase::bNetCheckedInitialPhysicsState = 0x5B [2024-02-02 14:50:13] UObjectBase::bNetLoadOnClient = 0x59 [2024-02-02 14:50:13] UObjectBase::bNetUseOwnerRelevancy = 0x59 [2024-02-02 14:50:13] UObjectBase::bOnlyRelevantToOwner = 0x58 [2024-02-02 14:50:13] UObjectBase::bRelevantForLevelBounds = 0x59 [2024-02-02 14:50:13] UObjectBase::bRelevantForNetworkReplays = 0x59 [2024-02-02 14:50:13] UObjectBase::bReplayRewindable = 0x59 [2024-02-02 14:50:13] UObjectBase::bReplicateMovement = 0x58 [2024-02-02 14:50:13] UObjectBase::bReplicateUsingRegisteredSubObjectList = 0x5B [2024-02-02 14:50:13] UObjectBase::bReplicates = 0x5B [2024-02-02 14:50:13] UObjectBase::bRunningUserConstructionScript = 0x5C [2024-02-02 14:50:13] UObjectBase::bTearOff = 0x59 [2024-02-02 14:50:13] UObjectBase::bTickFunctionsRegistered = 0x5C [2024-02-02 14:50:13] UObjectBase::ActiveSplitscreenType = 0x70 [2024-02-02 14:50:13] UObjectBase::AudioDeviceHandle = 0xF8 [2024-02-02 14:50:13] UObjectBase::CurrentBufferVisualizationMode = 0x130 [2024-02-02 14:50:13] UObjectBase::CurrentLumenVisualizationMode = 0x140 [2024-02-02 14:50:13] UObjectBase::CurrentNaniteVisualizationMode = 0x138 [2024-02-02 14:50:13] UObjectBase::CurrentVirtualShadowMapVisualizationMode = 0x148 [2024-02-02 14:50:13] UObjectBase::CursorWidgets = 0x200 [2024-02-02 14:50:13] UObjectBase::DebugProperties = 0x48 [2024-02-02 14:50:13] UObjectBase::GameLayerManagerPtr = 0x120 [2024-02-02 14:50:13] UObjectBase::HardwareCursorCache = 0x160 [2024-02-02 14:50:13] UObjectBase::HardwareCursors = 0x1B0 [2024-02-02 14:50:13] UObjectBase::HighResScreenshotDialog = 0x150 [2024-02-02 14:50:13] UObjectBase::MaxSplitscreenPlayers = 0x68 [2024-02-02 14:50:13] UObjectBase::MouseCaptureMode = 0x39A [2024-02-02 14:50:13] UObjectBase::MouseLockMode = 0x39C [2024-02-02 14:50:13] UObjectBase::SplitscreenInfo = 0x58 [2024-02-02 14:50:13] UObjectBase::StatUnitData = 0x388 [2024-02-02 14:50:13] UObjectBase::ViewModeIndex = 0xB0 [2024-02-02 14:50:13] UObjectBase::Viewport = 0xE8 [2024-02-02 14:50:13] UObjectBase::ViewportConsole = 0x40 [2024-02-02 14:50:13] UObjectBase::ViewportFrame = 0xF0 [2024-02-02 14:50:13] UObjectBase::ViewportOverlayWidget = 0x110 [2024-02-02 14:50:13] UObjectBase::Window = 0x100 [2024-02-02 14:50:13] UObjectBase::bDisableSplitScreenOverride = 0x398 [2024-02-02 14:50:13] UObjectBase::bDisableWorldRendering = 0x6C [2024-02-02 14:50:13] UObjectBase::bHideCursorDuringCapture = 0x39B [2024-02-02 14:50:13] UObjectBase::bIgnoreInput = 0x399 [2024-02-02 14:50:13] UObjectBase::bIsPlayInEditorViewport = 0x6C [2024-02-02 14:50:13] UObjectBase::bShowTitleSafeZone = 0x6C [2024-02-02 14:50:13] UObjectBase::bSuppressTransitionMessage = 0x88 [2024-02-02 14:50:13] UObjectBase::bUseSoftwareCursorWidgets = 0x250 [2024-02-02 14:50:13] UScriptStruct::StructFlags = 0xB0 [2024-02-02 14:50:13] UScriptStruct::CppStructOps = 0xB8 [2024-02-02 14:50:13] UScriptStruct::bPrepareCppStructOpsCompleted = 0xB4 [2024-02-02 14:50:13] UScriptStruct::ICppStructOps::Alignment = 0xC [2024-02-02 14:50:13] UScriptStruct::ICppStructOps::Size = 0x8 [2024-02-02 14:50:13] FField::ClassPrivate = 0x8 [2024-02-02 14:50:13] FField::NamePrivate = 0x28 [2024-02-02 14:50:13] FField::FlagsPrivate = 0x30 [2024-02-02 14:50:13] FField::Next = 0x20 [2024-02-02 14:50:13] FField::Owner = 0x10 [2024-02-02 14:50:13] FOutputDevice::bAutoEmitLineTerminator = 0x9 [2024-02-02 14:50:13] FOutputDevice::bSuppressEventTag = 0x8 [2024-02-02 14:50:13] FEnumProperty::Enum = 0x80 [2024-02-02 14:50:13] FEnumProperty::UnderlyingProp = 0x78 [2024-02-02 14:50:13] UStruct::DestructorLink = 0x80 [2024-02-02 14:50:13] UStruct::Children = 0x48 [2024-02-02 14:50:13] UStruct::ChildProperties = 0x50 [2024-02-02 14:50:13] UStruct::PostConstructLink = 0x88 [2024-02-02 14:50:13] UStruct::UnresolvedScriptProperties = 0xA0 [2024-02-02 14:50:13] UStruct::MinAlignment = 0x5C [2024-02-02 14:50:13] UStruct::PropertiesSize = 0x58 [2024-02-02 14:50:13] UStruct::PropertyLink = 0x70 [2024-02-02 14:50:13] UStruct::RefLink = 0x78 [2024-02-02 14:50:13] UStruct::Script = 0x60 [2024-02-02 14:50:13] UStruct::ScriptAndPropertyObjectReferences = 0x90 [2024-02-02 14:50:13] UStruct::SuperStruct = 0x40 [2024-02-02 14:50:13] UFunction::EventGraphCallOffset = 0xD0 [2024-02-02 14:50:13] UFunction::EventGraphFunction = 0xC8 [2024-02-02 14:50:13] UFunction::RPCId = 0xBA [2024-02-02 14:50:13] UFunction::FirstPropertyToInit = 0xC0 [2024-02-02 14:50:13] UFunction::Func = 0xD8 [2024-02-02 14:50:13] UFunction::FunctionFlags = 0xB0 [2024-02-02 14:50:13] UFunction::NumParms = 0xB4 [2024-02-02 14:50:13] UFunction::ParmsSize = 0xB6 [2024-02-02 14:50:13] UFunction::RPCResponseId = 0xBC [2024-02-02 14:50:13] UFunction::ReturnValueOffset = 0xB8 [2024-02-02 14:50:13] UField::Next = 0x28 [2024-02-02 14:50:13] FProperty::ArrayDim = 0x38 [2024-02-02 14:50:13] FProperty::DestructorLinkNext = 0x68 [2024-02-02 14:50:13] FProperty::ElementSize = 0x3C [2024-02-02 14:50:13] FProperty::NextRef = 0x60 [2024-02-02 14:50:13] FProperty::Offset_Internal = 0x4C [2024-02-02 14:50:13] FProperty::PostConstructLinkNext = 0x70 [2024-02-02 14:50:13] FProperty::PropertyLinkNext = 0x58 [2024-02-02 14:50:13] FProperty::PropertyFlags = 0x40 [2024-02-02 14:50:13] FProperty::RepIndex = 0x48 [2024-02-02 14:50:13] FProperty::RepNotifyFunc = 0x50 [2024-02-02 14:50:13] UWorld::BlockTillLevelStreamingCompletedEpoch = 0x144 [2024-02-02 14:50:13] UWorld::bAllowAudioPlayback = 0x13E [2024-02-02 14:50:13] UWorld::ActiveLevelCollectionIndex = 0x190 [2024-02-02 14:50:13] UWorld::AudioTimeSeconds = 0x678 [2024-02-02 14:50:13] UWorld::CommittedPersistentLevelName = 0x700 [2024-02-02 14:50:13] UWorld::bInTick = 0x13B [2024-02-02 14:50:13] UWorld::LWILastAssignedUID = 0x258 [2024-02-02 14:50:13] UWorld::CleanupWorldTag = 0x70C [2024-02-02 14:50:13] UWorld::bTickNewlySpawned = 0x13B [2024-02-02 14:50:13] UWorld::AuthorityGameMode = 0x150 [2024-02-02 14:50:13] UWorld::DeltaRealTimeSeconds = 0x680 [2024-02-02 14:50:13] UWorld::BuildStreamingDataTimer = 0x448 [2024-02-02 14:50:13] UWorld::bPlayersOnly = 0x13D [2024-02-02 14:50:13] UWorld::DeltaTimeSeconds = 0x684 [2024-02-02 14:50:13] UWorld::ExtraReferencedObjects = 0x68 [2024-02-02 14:50:13] UWorld::PreparingLevelNames = 0x6F0 [2024-02-02 14:50:13] UWorld::IsInBlockTillLevelStreamingCompleted = 0x140 [2024-02-02 14:50:13] UWorld::bIsRunningConstructionScript = 0x13C [2024-02-02 14:50:13] UWorld::bAllowDeferredPhysicsStateCreation = 0x108 [2024-02-02 14:50:13] UWorld::LastRenderTime = 0x130 [2024-02-02 14:50:13] UWorld::LastTimeUnbuiltLightingWasEncountered = 0x658 [2024-02-02 14:50:13] UWorld::bHasEverBeenInitialized = 0x13F [2024-02-02 14:50:13] UWorld::NextSwitchCountdown = 0x6C0 [2024-02-02 14:50:13] UWorld::bMaterialParameterCollectionInstanceNeedsDeferredUpdate = 0x13F [2024-02-02 14:50:13] UWorld::RealTimeSeconds = 0x670 [2024-02-02 14:50:13] UWorld::NextURL = 0x6E0 [2024-02-02 14:50:13] UWorld::NumStreamingLevelsBeingLoaded = 0x6DA [2024-02-02 14:50:13] UWorld::PauseDelay = 0x688 [2024-02-02 14:50:13] UWorld::PerModuleDataObjects = 0x78 [2024-02-02 14:50:13] UWorld::bIsDefaultLevel = 0x13C [2024-02-02 14:50:13] UWorld::PlayerNum = 0x618 [2024-02-02 14:50:13] UWorld::bAggressiveLOD = 0x13C [2024-02-02 14:50:13] UWorld::StreamingLevelsPrefix = 0xC8 [2024-02-02 14:50:13] UWorld::bTriggerPostLoadMap = 0x13B [2024-02-02 14:50:13] UWorld::bIsLevelStreamingFrozen = 0x13B [2024-02-02 14:50:13] UWorld::StreamingVolumeUpdateDelay = 0x61C [2024-02-02 14:50:13] UWorld::bIsBuilt = 0x13B [2024-02-02 14:50:13] UWorld::TimeSeconds = 0x660 [2024-02-02 14:50:13] UWorld::UnpausedTimeSeconds = 0x668 [2024-02-02 14:50:13] UWorld::bActorsInitialized = 0x13C [2024-02-02 14:50:13] UWorld::bIsTearingDown = 0x13D [2024-02-02 14:50:13] UWorld::bAreConstraintsDirty = 0x13E [2024-02-02 14:50:13] UWorld::bBegunPlay = 0x13D [2024-02-02 14:50:13] UWorld::bDebugPauseExecution = 0x13D [2024-02-02 14:50:13] UWorld::bDoDelayedUpdateCullDistanceVolumes = 0x13C [2024-02-02 14:50:13] UWorld::bRequestedBlockOnAsyncLoading = 0x13C [2024-02-02 14:50:13] UWorld::bDropDetail = 0x13C [2024-02-02 14:50:13] UWorld::bMatchStarted = 0x13D [2024-02-02 14:50:13] UWorld::bIsCameraMoveableWhenPaused = 0x13E [2024-02-02 14:50:13] UWorld::bShouldSimulatePhysics = 0x13C [2024-02-02 14:50:13] UWorld::bIsWorldInitialized = 0x13B [2024-02-02 14:50:13] UWorld::bKismetScriptError = 0x13D [2024-02-02 14:50:13] UWorld::bMarkedObjectsPendingKill = 0x708 [2024-02-02 14:50:13] UWorld::bWorldWasLoadedThisTick = 0x13B [2024-02-02 14:50:13] UWorld::bPlayersOnlyPending = 0x13D [2024-02-02 14:50:13] UWorld::bPostTickComponentUpdate = 0x13B [2024-02-02 14:50:13] UWorld::bRequiresHitProxies = 0x13E [2024-02-02 14:50:13] UWorld::bShouldForceUnloadStreamingLevels = 0x13E [2024-02-02 14:50:13] UWorld::bShouldForceVisibleStreamingLevels = 0x13E [2024-02-02 14:50:13] UWorld::bShouldTick = 0x13E [2024-02-02 14:50:13] UWorld::bStartup = 0x13D [2024-02-02 14:50:13] UWorld::bStreamingDataDirty = 0x13E [2024-02-02 14:50:13] UClass::bLayoutChanging = 0xD1 [2024-02-02 14:50:13] UClass::ClassWithin = 0xE0 [2024-02-02 14:50:13] UClass::bCooked = 0xD0 [2024-02-02 14:50:13] UClass::ClassConfigName = 0xE8 [2024-02-02 14:50:13] UClass::ClassConstructor = 0xB0 [2024-02-02 14:50:13] UClass::ClassDefaultObject = 0x110 [2024-02-02 14:50:13] UClass::ClassFlags = 0xD4 [2024-02-02 14:50:13] UClass::ClassUnique = 0xC8 [2024-02-02 14:50:13] UClass::ClassVTableHelperCtorCaller = 0xB8 [2024-02-02 14:50:13] UClass::FirstOwnedClassRep = 0xCC [2024-02-02 14:50:13] UClass::FuncMap = 0x128 [2024-02-02 14:50:13] UClass::Interfaces = 0x1D0 [2024-02-02 14:50:13] UClass::NetFields = 0x100 [2024-02-02 14:50:13] UClass::SparseClassData = 0x118 [2024-02-02 14:50:13] UClass::SparseClassDataStruct = 0x120 [2024-02-02 14:50:13] UClass::SuperFuncMap = 0x178 [2024-02-02 14:50:13] UEnum::CppForm = 0x50 [2024-02-02 14:50:13] UEnum::CppType = 0x30 [2024-02-02 14:50:13] UEnum::EnumDisplayNameFn = 0x58 [2024-02-02 14:50:13] UEnum::Names = 0x40 [2024-02-02 14:50:13] UEnum::EnumFlags_Internal = 0x54 [2024-02-02 14:50:13] UEnum::EnumPackage = 0x60 [2024-02-02 14:50:13] FObjectPropertyBase::PropertyClass = 0x78 [2024-02-02 14:50:13] FDelegateProperty::SignatureFunction = 0x78 [2024-02-02 14:50:13] FMulticastDelegateProperty::SignatureFunction = 0x78 [2024-02-02 14:50:13] FSetProperty::ElementProp = 0x78 [2024-02-02 14:50:13] FStructProperty::Struct = 0x78 [2024-02-02 14:50:13] FArrayProperty::Inner = 0x78 [2024-02-02 14:50:13] FMapProperty::KeyProp = 0x78 [2024-02-02 14:50:13] FMapProperty::ValueProp = 0x80 [2024-02-02 14:50:13] FBoolProperty::FieldMask = 0x7B [2024-02-02 14:50:13] FBoolProperty::ByteMask = 0x7A [2024-02-02 14:50:13] FBoolProperty::FieldSize = 0x78 [2024-02-02 14:50:13] FBoolProperty::ByteOffset = 0x79 [2024-02-02 14:50:13] FByteProperty::Enum = 0x78 [2024-02-02 14:50:13] FClassProperty::MetaClass = 0x80 [2024-02-02 14:50:13] FSoftClassProperty::MetaClass = 0x80 [2024-02-02 14:50:13] FInterfaceProperty::InterfaceClass = 0x78 [2024-02-02 14:50:13] FFieldPathProperty::PropertyClass = 0x78 [2024-02-02 14:50:13] ##### MEMBER OFFSETS END ##### [2024-02-02 14:50:13] m_shared_functions: 0x2ba5280 [2024-02-02 14:50:13] Enabling custom events [2024-02-02 14:50:13] Starting mods (from mods.txt load order)... [2024-02-02 14:50:13] Starting Lua mod 'CheatManagerEnablerMod' [2024-02-02 14:50:13] [RegisterHook] Registered native hook (1, 2) for Function /Script/Engine.PlayerController:ClientRestart [2024-02-02 14:50:13] Mod 'ActorDumperMod' disabled in mods.txt. [2024-02-02 14:50:13] Starting Lua mod 'ConsoleCommandsMod' [2024-02-02 14:50:13] Starting Lua mod 'ConsoleEnablerMod' [2024-02-02 14:50:13] [Lua] [ConsoleEnabler] Was unable to find an instance of UEngine [2024-02-02 14:50:13] Mod 'SplitScreenMod' disabled in mods.txt. [2024-02-02 14:50:13] Starting Lua mod 'LineTraceMod' [2024-02-02 14:50:13] [Lua] KismetSystemLibrary: KismetSystemLibrary /Script/Engine.Default__KismetSystemLibrary [2024-02-02 14:50:13] [Lua] KismetMathLibrary: KismetMathLibrary /Script/Engine.Default__KismetMathLibrary [2024-02-02 14:50:13] Starting Lua mod 'BPModLoaderMod' [2024-02-02 14:50:13] [Lua] Mods/BPModLoaderMod/load_order.txt not present or no matching mods, loading all BP mods in random order.[2024-02-02 14:50:13] Starting Lua mod 'BPML_GenericFunctions' [2024-02-02 14:50:13] Mod 'jsbLuaProfilerMod' disabled in mods.txt. [2024-02-02 14:50:13] Starting Lua mod 'Keybinds' [2024-02-02 14:50:13] Starting mods (from enabled.txt, no defined load order)... [2024-02-02 14:50:13] Event loop start

peepoturtle commented 5 months ago

Mod 'DedicatedServerBuildOverlap' has enabled.txt, starting mod mod is loaded. You have the same mod installed on client as well right? when you login to the server with from the client the mod would print out some more logs, this log you show didn't seem to have any clients logged in on the server

NewittAll commented 5 months ago

Ah that would explain it, I got a working image of it now thank you!