Closed Ballaual closed 6 months ago
adding it manually behind the banlisturl variable ,bShowPlayerList=True
will work
Automaticaly updating will not work as offial eggs can not download for external repos. I talk with parker about this.
But when reinstalliling a new config will generate and a new parser will be downloaded.
But when reinstalliling a new config will generate and a new parser will be downloaded.
also thought this but my parser is still 1.0.9 after reinstalling. Latest version has been 1.0.10. Or was it missing in the eggs repo?
But when reinstalliling a new config will generate and a new parser will be downloaded.
also thought this but my parser is still 1.0.9 after reinstalling. Latest version has been 1.0.10. Or was it missing in the eggs repo?
It downloads from the eggs repo. That is still at 1.0.9
But when reinstalliling a new config will generate and a new parser will be downloaded.
also thought this but my parser is still 1.0.9 after reinstalling. Latest version has been 1.0.10. Or was it missing in the eggs repo?
It downloads from the eggs repo. That is still at 1.0.9
makes sense :D
But when reinstalliling a new config will generate and a new parser will be downloaded.
also thought this but my parser is still 1.0.9 after reinstalling. Latest version has been 1.0.10. Or was it missing in the eggs repo?
It downloads from the eggs repo. That is still at 1.0.9
makes sense :D
I will append the 1.0.11 to the rcon eggs PR. So the proton egg also can start to work.
i will test the 1.0.11 before merging the egg if it adds the variable correctly to the config.
i will test the 1.0.11 before merging the egg if it adds the variable correctly to the config.
It wont add it at all. Its a Safety I build in. But on reinstall the egg makes a backup of the config. Or if you just remove it the parser will take the default one and paste it in to there.
so now it works (if you setup the ptero variable correctly ;) however the closing bracket gets removed after updating the ini. Tbh never checked before if this also happened with older versions or not. Just want to let u know that this happens but does not seem to affect anything yet, server starts and the variables works as set.
so now it works (if you setup the ptero variable correctly ;) however the closing bracket gets removed after updating the ini. Tbh never checked before if this also happened with older versions or not. Just want to let u know that this happens but does not seem to affect anything yet, server starts and the variables works as set.
If you do not put it at the end then it stays
@Ballaual Can you make a PR and edit the example in the readme to put it before the BanListURL? and clearly mention it can not be at the end. I can not aprove my self made PR ;)
@Ballaual Can you make a PR and edit the example in the readme to put it before the BanListURL? and clearly mention it can not be at the end. I can not aprove my self made PR ;)
will do when back home ~1h
what do you think about adding this?
what do you think about adding this?
and what if the last of content is a newline?
and it wont mather as it is removed after parsing as if you edit the banlist url (if that is the last one) then you do not have that issue
wait I see banlist also has this issue, it seems my clice logic is wrong as it does not check for a closing )
;) i mean usually u wont edit thr banlidt at all so yea it might never happen. but just in csse it should br handled somewhere ^^
and i guess it might be also possible to add new variables if not already exist when checking if its there or not.
;)
your maybe a good solution and I will keep it in mind but the clice logic should just work for that
;)
your maybe a good solution and I will keep it in mind but the clice logic should just work for that
in the meantime still update the readme then yes?
;)
your maybe a good solution and I will keep it in mind but the clice logic should just work for that
in the meantime still update the readme then yes?
i asked nothing ok 🤣
I think I got it working, you have time to test it?
sure
sure
https://github.com/QuintenQVD0/Palword-server-config-parser/commit/df621dadd954f05b4b593034a345826064405737 In my local setup it did work, now lets hope it still does in production and with the actual game
y local setup it did work, now lets hope it still does in production and with the actual game
will download the 1.0.12 and let u know
looks good i would say.
before (add manual):
after (using 1.0.12):
changing the panel value back to false and restarting also applies the value and the bracket is still there. Ingame both version (enabled/disabled) work as they should! and the rest also works as before 🥳
With patch 0.1.5.0 they have added new config variable "bShowPlayerList" as boolean to toggle wether the player list should be appear ingame when pressed ESC or not.
NOTE: I currently do not know how this behaves with a existing config as the value has not been added to the config or example config either with the patch..
The new variable can be found at the docs: https://tech.palworldgame.com/settings-and-operation/configuration
Is it possible to automatically download the current config parser on startup, as it remains an older version if not updating it manually?