pelican-eggs / eggs

Service eggs for the pterodactyl panel
MIT License
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[Bug]: <ICARUS> - crash open world #2343

Open JamesDAdams opened 1 year ago

JamesDAdams commented 1 year ago

Panel Version

1.11.3

Wings Version

1.6.1

Service

steamcmd_servers /icarus

Modified

No, I did not modify the egg

Expected Behavior

The open world work

Actual Behavior

After loading the larrge area in open world the server crash

the problem comes from wine version, we need to update it. this docker image work : https://hub.docker.com/r/mornedhels/icarus-server

Steps To Reproduce

Start an open world with +3 people and load the map over a large area.

Install logs

impossible to get install logs and see where is the problem

QuintenQVD0 commented 1 year ago

Panel Version

1.11.3

Wings Version

1.6.1

Service

steamcmd_servers /icarus

Modified

No, I did not modify the egg

Expected Behavior

The open world work

Actual Behavior

After loading the larrge area in open world the server crash

the problem comes from wine version, we need to update it. this docker image work : https://hub.docker.com/r/mornedhels/icarus-server

Steps To Reproduce

Start an open world with +3 people and load the map over a large area.

Install logs

impossible to get install logs and see where is the problem

STart by updating your wings the I have a look.

also we will need install logs

QuintenQVD0 commented 1 year ago

This is running wine staging what is the latest version of wine. ( it is even newer the n the url you provided) We wont run devel

JamesDAdams commented 1 year ago

This is running wine staging what is the latest version of wine. ( it is even newer the n the url you provided) We wont run devel

Ok, i go update :)

QuintenQVD0 commented 1 year ago

let me look if proton can help

parkervcp commented 1 year ago

@JamesDAdams have you gotten the crash output for this?

QuintenQVD0 commented 1 year ago

Proton does not work. The server normal works for me but I did not test large terrain loads, I guess this is a wine limitation

gOOvER commented 1 year ago

@JamesDAdams please tell me , what the large terrain is? I have no problems at all.

btw, its not an Image problem, because the image you posted is similar to our

WSG-ViViV commented 8 months ago

Hello All, we have the same issue here, when sever cap 8gb ram he crash

[2024.01.12-19.23.32:493][489]LogUObjectHash: Compacting FUObjectHashTables data took 15.57ms [2024.01.12-19.23.34:379][517]LogLevel: Warning: Detected duplicate WorldSettings actor - UE-62934 [2024.01.12-19.23.34:398][518]LogMemory: Warning: Freeing 33554432 bytes from backup pool to handle out of memory. [2024.01.12-19.23.34:400][518]LogMemory: Warning: MemoryStats: AvailablePhysical 58469294080 AvailableVirtual 59491651584 UsedPhysical 8498610176 PeakUsedPhysical 8509739008 UsedVirtual 8469233664 PeakUsedVirtual 8469233664 [2024.01.12-19.23.34:400][518]Allocator Stats for binned2 are not in this build set BINNED2_ALLOCATOR_STATS 1 in MallocBinned2.cpp [2024.01.12-19.23.34:401][518]LogWindows: Windows GetLastError: Success. (0)

I can send icarus.log file but nothing much other to see

WSG-ViViV commented 8 months ago

Sorry for the .log files but I can't use pastebin or hastebin due to the size of it.

If it's really a problem let me know I will cut some content and paste it where you want. =))

Icarus-2.log

I can give the map if someone want to reproduce it.

Just let me know if I can help in something