Closed davee261 closed 3 years ago
I have en egg for The Forest. I had one person test it and he said he was able to connect, but then said it had problems and never got back to me. If you can verify this works or let me know if any issues I'll get it added to the main repo.
I installed the forest and the server is running but can't connect
Did you add allocations for all 3 ports and configure them?
primary 95.216.122.93:27015 95.216.122.93:27016 95.216.122.93:27017
no view server
Přidali jste přidělení pro všechny 3 porty a nakonfigurovali je?
please view back message github
Connected to Steam successfully
The Forest Server is not VAC Secure!
Game server SteamID:90139136436376580
CoopSteamManager Initialize
CoopLobby.LeaveActive instance=
0009:fixme:winsock:WSAIoctl WS_SIO_UDP_CONNRESET stub
CoopPlayerCallbacks::BoltStartBegin CoopVoice.VoiceChannel:[UdpChannelName Voice:1]
0064:err:winsock:interface_bind Failed to bind to interface, receiving broadcast packets will not work on socket 0450.
InvalidCastException: Cannot cast from source type to destination type.
at (wrapper managed-to-native) object:__icall_wrapper_mono_object_castclass (object,intptr)
at UdpKit.UdpEvent.As[UdpEventStartDone] () [0x00000] in <filename unknown>:0
at BoltCore.PollNetwork () [0x00000] in <filename unknown>:0
at BoltCore.Poll () [0x00000] in <filename unknown>:0
at BoltPoll.FixedUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
Will have to dig more into that at some point. I know in the past someone has successfully been able to connect to the server and play on it, but I haven't looked at this in quite a while.
Connected to Steam successfully The Forest Server is not VAC Secure! Game server SteamID:90139136436376580 CoopSteamManager Initialize CoopLobby.LeaveActive instance= 0009:fixme:winsock:WSAIoctl WS_SIO_UDP_CONNRESET stub CoopPlayerCallbacks::BoltStartBegin CoopVoice.VoiceChannel:[UdpChannelName Voice:1] 0064:err:winsock:interface_bind Failed to bind to interface, receiving broadcast packets will not work on socket 0450. InvalidCastException: Cannot cast from source type to destination type. at (wrapper managed-to-native) object:__icall_wrapper_mono_object_castclass (object,intptr) at UdpKit.UdpEvent.As[UdpEventStartDone] () [0x00000] in <filename unknown>:0 at BoltCore.PollNetwork () [0x00000] in <filename unknown>:0 at BoltCore.Poll () [0x00000] in <filename unknown>:0 at BoltPoll.FixedUpdate () [0x00000] in <filename unknown>:0 (Filename: Line: -1)
V určitém okamžiku bude muset do toho kopat. Vím, že se v minulosti někdo úspěšně dokázal připojit k serveru a hrát na něm, ale už nějakou dobu jsem se na to nedíval.
no update needed? package
I have made a working The Forest egg that can be joined, played, progress saved, and rejoined. I will open a PR a bit later
Please fill out the information bellow and remove from the line up Please understand how Pterodactyl works when you are requesting an egg. (ie. docker-compose doesn't work for a pterodactyl server)
Service: The Forest
Does this expand an already existing service: Y
Link to game: https://endnightgames.com/
https://steamdb.info/app/556450/subs/
https://steamdb.info/app/556450/config/
I don't know exactly if that's it I don't know if it's all right I didn't find anything else