Open QuintenQVD0 opened 2 weeks ago
I tested the new egg, did it twice to make sure. I get a 404 error where it tries to curl the serversettings.ini and this is the resulting file below. I've deleted the obvious settings but other than that I left it as it was.
I tested the new egg, did it twice to make sure. I get a 404 error where it tries to curl the serversettings.ini and this is the resulting file below. I've deleted the obvious settings but other than that I left it as it was.
yes, because its not in the repo yet
I tested the new egg, did it twice to make sure. I get a 404 error where it tries to curl the serversettings.ini and this is the resulting file below. I've deleted the obvious settings but other than that I left it as it was.
Yes that is because the file will only exits after the egg has been merged, thats normal
There is also this that happens with repeated paths i'm not sure how to fix this.
@scootz I made the request changes and I also made the console output work, please re-test with a new server (not updating an existing one) the savegame path should be fixt
Works good. There is still the issue with the saved game path. The panel still thinks its crashing when stopping the server.
Works good. There is still the issue with the saved game path. The panel still thinks its crashing when stopping the server.
that thinking that is crashed is something I also have (on pelican no idea if you are on that or ptero).
the savegames I did not have one as I do not own the game so I could not join ofc.
The game works, its just confusing when anyone would want to restore a saved game. Might I suggest changing in the configuration files section the ServerSettings.SaveName to omit the /home/container/LF/Saved/SaveGames/ and just have the variable {{server.environment.SERVER_SAVEGAME}}
This is running on pelican.
The game works, its just confusing when anyone would want to restore a saved game. Might I suggest changing in the configuration files section the ServerSettings.SaveName to omit the /home/container/LF/Saved/SaveGames/ and just have the variable {{server.environment.SERVER_SAVEGAME}}
This is running on pelican.
you can try that if you want, It sees like you know where to find it.
Ok yea just having the variable works. So the only thing left I think is pelican thinking its crashed when stopping the server.
Ok yea just having the variable works. So the only thing left I think is pelican thinking its crashed when stopping the server.
that's an issue at panel level not egg as I read that more than 1 egg have this.
Ok yea just having the variable works. So the only thing left I think is pelican thinking its crashed when stopping the server.
Change made, should be good to go now!
a long discussion for a really simple egg :D I have an egg since release. Its really easy to create
the savegame fix was not needed. Users are able to rename it before uploading it. An egg is only for 1 server and not for a lot of savegames ;)
able to rename it before u
it had a double path in it because savegame name was set to a path not a filename and auto prefixt by the parser. It is fine this way now.
Hello All, I have tried this egg. Need it something special ?? I have this error : [2024.06.16-15.56.10:655][604]LogStreaming: Error: Found 1 dependent packages... [2024.06.16-15.56.10:666][604]LogStreaming: Error: /Game/maps/LFMap/LFMap_Land_140 And noway to start it. Everything is up to date... Let me know if I can do something for help
Hello All, I have tried this egg. Need it something special ?? I have this error : [2024.06.16-15.56.10:655][604]LogStreaming: Error: Found 1 dependent packages... [2024.06.16-15.56.10:666][604]LogStreaming: Error: /Game/maps/LFMap/LFMap_Land_140 And noway to start it. Everything is up to date... Let me know if I can do something for help
this error is normally only a "notice"
[2024.06.16-16.08.22:885][608]LogStreaming: Error: Couldn't find file for package /Engine/EditorLandscapeResources/DataLayer requested by async loading code. NameToLoad: /Engine/EditorLandscapeResources/DataLayer
[2024.06.16-16.08.22:886][608]LogStreaming: Error: This will hitch streaming because it ends up searching the disk instead of finding the file in the pak file.
[2024.06.16-16.08.22:899][608]LogStreaming: Error: Found 1 dependent packages...
[2024.06.16-16.08.22:899][608]LogStreaming: Error: /Game/maps/LFMap/LFMap_Land_140
[2024.06.16-16.09.18:588][614]LogWindows: FPlatformMisc::RequestExit(1, WindowsPlatformCrashContext.AbortHandler)
[2024.06.16-16.09.18:588][614]LogWindows: FPlatformMisc::RequestExitWithStatus(1, 3, WindowsPlatformCrashContext.AbortHandler)
[2024.06.16-16.09.18:588][614]LogCore: Engine exit requested (reason: Win RequestExit)
Ook, that don't help me --' I will try to know why it don't work with me. I have another server on same node and it work well...
Ook, that don't help me --' I will try to know why it don't work with me. I have another server on same node and it work well...
could be a failed installation
Ook i have try on another node and it work well Thank's for help =))
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closes #36
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