Looking at the FSPROpeller part from firespitter, there are a couple of other modules that seem connected and may also need support for the part to scale well: FSpropellerTweak, FSalternator.
If I remember right, maxThrust only limits how much energy the motor produces. There is another limit how much energy the propeller can convert into thrust (probably in FSPropellerTweak).
How does fuelConsumption work? Do we need to scale that?
since the thrust across the diverse firespitter propellers has no clear relation to propeller size I'll use an exponent of 2.5 to keep FSEngine consistent with the other engine modules.
Looking at the FSPROpeller part from firespitter, there are a couple of other modules that seem connected and may also need support for the part to scale well: FSpropellerTweak, FSalternator.
If I remember right, maxThrust only limits how much energy the motor produces. There is another limit how much energy the propeller can convert into thrust (probably in FSPropellerTweak).
How does fuelConsumption work? Do we need to scale that?