pents90 / eburp

The Eight-Bit Universal Role Playing Engine -- the technical masterpiece behind the hit RPG "Gurk III"!
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How do I get the MapEditor program to work? #7

Open swampthings opened 10 years ago

swampthings commented 10 years ago

Sorry for all of the super basic issues, but the MapEditor looks awesome, but I just can't get it to do anything, except for show the "Ready." prompt, which I think means it has thrown an exception, and then it functions like a really bad text editor.

Do you have some basic instructions on how to launch it?

pents90 commented 10 years ago

Sorry for the delay in responding, you just use the text interface to create/load/save maps. For example, type "new 30 20" to create a new 30x20 map. Use "save castle" to save the map as "castle.txt". Later, "load castle" will load that map. Move around with the cursor keys and the mouse on the map. Look at the file "tiles.txt"-- each tile has a key associated with it, press this key to place the tile. If you click and drag, you can set a rectangle of tiles all at once. Let me know if that helps.