Previously health and rage gauge wouldn't stay full - now they will. There is a visual glitch with the rage gauge as it only flashes as full briefly after filling, but it is actually full.
Good change, we should see in future if this can be changed to update health meter addresses as matches start instead of needing to start the script in a match.
Previously health and rage gauge wouldn't stay full - now they will. There is a visual glitch with the rage gauge as it only flashes as full briefly after filling, but it is actually full.