Closed MasterO2 closed 2 years ago
Hi @MasterO2, infinite rage meter should already be implemented under meter. Can you give me an example where it's not working?
@peon2 Unless I'm going crazy, I'm not seeing a Rage Meter option anywhere:
(Edit: It's listed as Meter. It's always the simple things)
Also, both p1 or p2's life bars do not refill when an opponent is hit. Supposedly, this was fixed on https://github.com/peon2/fbneo-training-mode/commit/8a8ae948a705ed493479559debcc515ec7d10926
In addition, when Meter is set to Full, the Rage Meter is also not full.
You might need to restart the script after choosing your characters.
You might need to restart the script after choosing your characters.
@peon2
I started the script at the Neo Geo screen, then selected my characters and went into the fight itself.
Based on your advice, after the fight started, I restarted the script.
The P1 and P2 lifebars then worked properly, but strangely, only P2's rage meter was filled.
When I had P2 hit P1, it was only then that P1's rage meter filled up. I'm not sure if that's a bug in the script or not, but if it is, I imagine that's easily fixable.
I think in some of the games there are visual glitches associated. Try doing a super special move and seeing what happens? Which game is it specifically you're having trouble with?
I think in some of the games there are visual glitches associated. Try doing a super special move and seeing what happens? Which game is it specifically you're having trouble with?
The issue I described with the P1 Rage Meter was in Samsho2.
If I remember correctly, there was a visual glitch in Samsho2 when the script starts. It doesn't show the meter as full initially but you can still use a super.
I can confirm what Ausuri said above, @peon2 , so I'm closing this issue. Fixing that visual glitch shouldn't be difficult for you or anyone else.
@peon2 I am requesting an Infinite Rage Meter option for the Neo Geo Samsho games.
(Samsho 1 and 2 call it a POW Meter, iirc).