pepijndevos / LolItemSets

Optimize LoL builds for specific parameters
http://pepijndevos.nl/LolItemSets/
Eclipse Public License 1.0
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Implement some champion abilities and passives #17

Open pepijndevos opened 9 years ago

pepijndevos commented 9 years ago

I turned build-stat into a multimethod so that you can override it to account for passives.

I also added a multimethod for poke and one for burst.

I implemented Singed's passive and poke as an example, and I'm pretty happy with the builds it generates.

It should be easy to add some for popular champions, though we will need to overlay CDR data to do so effectively.

aengelberg commented 9 years ago

I suggest adding a checkbox to toggle the champion-specific modifications to the algorithm (default on). Mostly that would serve to let users know why the builds vary as they select different champions.

pepijndevos commented 9 years ago

Nooo, UI is evil. Why would you NOT want that? Of course they vary per champion. I saw this other simulator that was one big page full of checkboxes. The guy/gal probably invented time travel, but I could not even make a simple build. I want the LEAST amount of checkboxes possible on this project.