Closed dezashibi closed 3 years ago
seems reasonable to me. I'll investigate the CIs available for this. thanks for the suggestion!
Thank you 😊
On Wed, Jan 22, 2020, 4:55 PM Paulo Perbone notifications@github.com wrote:
seems reasonable to me. I'll investigate the CIs available for this. thanks for the suggestion!
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Yes Please.... currently testing game systems.... not really keen on having to build godot.... but would really like to test the LUA in Godot
if you can release a ready version so we dont need to build it at least linux
Working on it! Not too much time though so it can take some time.
Hi, I curate a list of community Godot modules at https://github.com/goostengine/godot-modules, and people are able to download Godot editor builds for Linux/macOS/Windows from the provided links via build artifacts.
If the author is interested in distributing luascript this way for testing/evaluation purposes (not releases, of course), the module must be able to be compiled successfully for all major editor platforms listed above.
In fact, I've already added the module to this list, but #22 is blocking CI builds at the moment, and I've submitted a PR for another build issue: #40.
PR for #22 here: perbone/luascript/pull/41
Hello there
I was checking this repo https://github.com/touilleMan/godot-python/releases or https://github.com/Geequlim/ECMAScript/releases (which is already bundled with godot) as you can see there are releases for major os systems it would be good if you do the same man, I know you use osx and linux but you can build also for windows and we can test it for you (don't put us on compiling things ma buddy ;) )
thank you