Closed Heyter closed 4 years ago
I'm guessing this was closed because it is lacking info, but I think I'm experiencing the same problem. Luascript kind of just constantly prints to the output pane, flooding it even when the game isn't running. When a game is running, I can't see the output of my own print statements and I do see [output overflow, print less text!]
printed at one point, before it gets flooded again.
Can these be disabled or debug only or something?
I guess it should be more log friendly. I'll make it obey the 'verbose' command line parameter. Would that be ok?
Yeah that sounds great. Thanks!
Godot 3.2 Windows 10