Can this addon be used to interface between, say, Lua and C#? I was thinking of using this to write the "data" portion of my game (e.g. item definitions/behaviours)
Not sure yet. It seems the API can be used to access any language that implements the Script interface. But I need to test this to be sure it works as expected. It's on my to-do list for sure 😊
Can this addon be used to interface between, say, Lua and C#? I was thinking of using this to write the "data" portion of my game (e.g. item definitions/behaviours)