Closed oBattleTurtleo closed 5 years ago
you can fix this by adding #include <cstdlib>
in debug.h
Hi, ShoesForClues it works, thanks.
Interestingly, I've never had this kind of error, but, I imagine, this dependency had previously been inherited from Godot's includes. So to be safe I included the dependency as suggested. Fixed and sent to upstream. Thank's guys.
Hi perbone, I'm facing this error, what should I do to fix it? thanks.