perbone / luascript

Lua language support for Godot Engine
Apache License 2.0
629 stars 44 forks source link

Which of the features listed are already implemented? #52

Closed komerdoor closed 2 years ago

komerdoor commented 2 years ago

In your README there is a list of features. Which ones have already been implemented?

Poikilos commented 2 years ago

If there was a checklist that would look good when looking at the repo on the web. Markdown:

- [x] feature 1
- feature 2
  - [x] feature 2a
  - [ ] feature 2b

becomes:

Poikilos commented 2 years ago

@perbone Uhh, how can I contribute if I don't know what's going on?

Generally, closing an issue comes with an explanation or citing a change.

perbone commented 2 years ago

My apologies I was in a rush. So at the moment the project is kind of stuck, I'm just keeping it compiling with Godot master. There are two reasons why this is. First the Godot is in constant changes due the 4.0 series been a big project, lots of things are changing in a weekly basis so it's difficult to keep up with them. Second, I have my doubts with this project is worth my time. See the current Script API is too deep into the GDScript way of doing things, and I'm starting to think that no other script language can be successfully integrated with the engine. So at the moment there is no need for contributors to use their time on this project. Anyway thanks a lot for your interest.