Closed Vikrant0-7 closed 2 years ago
I used source code provided here
Why you closed this without telling answer or solving the problem
Because I don't have time to waste with people that do not bother to even read the documentation on front of the home page of the repository. First, it's for Godot 4.0. Second, your log shows files that do not belong to the LuaScript project. For instance, there is no lua.cpp in this repository. So clearly you are at least a little confused and that's why I closed this "issue".
@perbone It clearly didn't save time to not explain it. Maybe you could have said "files such as lua.cpp are not part of this project, and see readme before posting". Maybe instead of displaying disdain for lack of knowledge in the view of potential learners and contributors (including people other than the poster reading your response), preemptively avoid such requests by making an Issue Template.
Using labels such as "invalid" etc would clarify things as well. Maybe makes some custom tags. That always helps me classify things quickly.
@perbone If you don't support godot 3.x then why do your repository contains a release tag for 3.x and why you provided source code for download.... And btw i fixed it. I thanks to your not so rude reply which reminded me of another module called "lua" which was causing this whole problem. I just deleted that module and everything is now working
@perbone It clearly didn't save time to not explain it. Maybe you could have said "files such as lua.cpp are not part of this project, and see readme before posting". Maybe instead of displaying disdain for lack of knowledge in the view of potential learners and contributors (including people other than the poster reading your response), preemptively avoid such requests by making an Issue Template.
Thanks for supporting me😊
Great!
Tried compiling godot with luascript (tagged 3.x) with godot version 3.4 and got this error
There is no problem with my compilation setup as I got no error when compiled without this module