Closed marcosdly closed 2 years ago
Hi Marcos There were some API changes in the engine that I still have to update in the LuaScript module. I'll try to have this fixed by tomorrow. Just a friendly reminder that I don't support Windows, so I'm guessing this has to do with the API changes... -- Perbone
@perbone I'll try compiling it with other versions of Godot, then. Thanks for your attention.
Not working in Windows 10 with branches 3.x, 3.4, and 3.3. I'm not going any deeper.
Hi Marcos.
For 4.0 the fix is in the master branch.
-- Perbone
Branch: 3.x Compile options:
platform=windows -j16 target=release_debug tools=yes bits=64 module_luascript_enabled=yes
Any errors when compiling withoutluascript
? None Compiler: MSVC version 14.3 (Visual Studio Community 2022) Scons version: v4.3.0 Python version: 3.10Tried to compile it on Windows 10 (latest version as of May, 20, 2022) but I'm getting this errors: