Closed Teashrock closed 5 years ago
The current code is based on Godot 3.2-master. There was API changes between Godot 3.1.x and 3.2 and as LuaScript is not yet released I'm keeping in sync only with master. Sorry for the inconvenience.
I see. Thank you for quick answer. Issue closed.
Refuses to compile with this command line:
scons -j8 platform=x11 udev=yes tools=yes module_luascript_enabled=yes
Build Log here: https://pastebin.com/XzcgW341