Hello!
When I try to call getInProgressMatch with a summoner that isn't currently playing I get a GameNotFoundException from riot servers, the problem is that after that, the connection is closed ("Timeout reached, closing socket") so I have to re-login again in order to keep making calls.
Is there a way to handle this error so that the socket doesn't time out?
Hello! When I try to call getInProgressMatch with a summoner that isn't currently playing I get a GameNotFoundException from riot servers, the problem is that after that, the connection is closed ("Timeout reached, closing socket") so I have to re-login again in order to keep making calls. Is there a way to handle this error so that the socket doesn't time out?
Thanks