Closed markstory closed 11 years ago
:+1:
Is there a sample screenshot for this or some pointers on how this will look (as per your wish, though i know what this is)
@rajiff Not yet, but I'll draw up a mockup see what you guys think of it. Originally I was thinking of using one of d3's flow graph types to do it. This, this and this are some places I was going to try starting from. Basically a graph that shows the call stacks in a tree form and indicates % of time used as color and thickness of connecting line. More time == bigger bars / darker colors.
I think a nice evolution of the callgraph feature could be an aggregted graph of multiple calls, for exemple within a period. It could be usefull to find real critical path from production servers excluding some rare expensive calls (eg cache refresh), pretty much like a 95th percentil.
I've been working on fixing the existing issues with the callgraph by exploring force directed graphs which can contain loops/cycles. Aggregated callgraphs are a neat idea, something to consider in the future for sure.
Callgraphs are working as far as I know. The critical path of any run is highlighted by size of the balls and thickness of lines connecting balls. Any other issues can be worked on separately in the future.
Build a nice looking way for developers to look at the critical path for a profile run. This visualization should let you see the following things: