Open lhaven opened 8 years ago
Did some work in the spreadsheet last night, not sure if more detail is needed but I wanted to update this ticket before we went shopping.
https://docs.google.com/document/d/10dARnBzTaiKZdpuMfRFjNBt0bciDrgcliPzZ99DgxX4/edit#
Hey Brian. Thanks for the update. Can you be more specific about what you mean for "melee" and "ranged"? For instance, I assume melee is single target. Did you have a specific distance in mind or do you want Drew to expose that for you (so it's editable by you)?. For range burst, is that kind of shot gun like? What's the shape like? An arc or a triangle? Drew will need to know these these to implement the right controls for you.
Design weapons in more detail. List the weapons you want. How does a player gain weapons? How doe they interact with them? How do they upgrade them and switch between them? What differentiates one weapon from another? How do weapons affect game play? Do weapons just make the player more powerful, or is upgrading them the path for success (i.e. Level 2 can't be beaten without the new level 1 weapon reward)? What is their damage? What is their attack speed? Etc.