Closed Ehrlingby closed 11 years ago
Interesting, I doubt the it's to do with the animation, but there may be something else causing this.
On 1 Jan 2013, at 03:28 PM, Ehrlingby notifications@github.com wrote:
Sometimes, the spinning animation produced by the decomposer can be so fast that it effectively reduces the framerate of the game, especially when you have several decomposers next to each other.
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Came to that conclusion too shortly after reporting this. It's probably not the animation, since it happens even when the animation is slower..
The Amount of Tile Entitys? (Im Not Very Clever!)
Close me
Sometimes, the spinning animation produced by the decomposer can be so fast that it effectively reduces the framerate of the game, especially when you have several decomposers next to each other.