perky / Minechem

Add chemistry to minecraft.
http://www.minecraftforum.net/topic/988773-11-minechem-v15/
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Nerf for Gregtech #98

Closed Keridos closed 11 years ago

Keridos commented 11 years ago

You can produce Iridium way too fast in the Fusion Chamber.

and please consider nerfing some aspects of the mod becaue it unnerfs Gregtech too hard. You get f.ex. way too much Chrome from yellow dye and the other Metals you get from dyes. Overall you get too much for small efforts and that makes Gregtech too easy. If you want me to, I could start calculating numbers or something like that too help you balance it out.

This is all in PR6.1

perky commented 11 years ago

I wonder if it would be better to do a separate mod that changes/adds recipes for gregtech, I'd have to add a method to the api to remove/override existing recipes.

MFernflower commented 11 years ago

Or we could make the dyes organic instead of metallic

perky commented 11 years ago

Tbh I'd rather make the dyes the same ingredients but different shapes, like wood, so one dye is easy to change to another.

On 13 Jan 2013, at 06:40 PM, MFernflower notifications@github.com wrote:

Or we could make the dyes organic instead of metallic

— Reply to this email directly or view it on GitHub.

Keridos commented 11 years ago

Well nerfing the amount of Metal inside would be an easy way -> Getting 32 Chrome Ingots (not counting the block bug) from one stack of wool is too much imho. If it was 8 or 4 Ingots it would be far more balanced.

imayhaveborkedit commented 11 years ago

Isn't the usual way to do it something like ask forge if gregtech is present, and apply the recipes accordingly?

MFernflower commented 11 years ago

^ I geuss we could. Or we could not support greig tech. The guy who made it really loves the nether :c