Open ikamran64 opened 6 months ago
Have you solved the problem?
Nope i havent
On Wed, 3 Apr 2024 at 15:23, Leon022 @.***> wrote:
Have you solved the problem?
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Alright, I'm also working on fixing it.
Ok, let me know if you find a solution to it On Wed, 3 Apr 2024 at 15:27, Leon022 @.***> wrote:
Alright, I'm also working on fixing it.
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Sure, if I can fix it.
@ikamran64 Apologies for the delay, but I managed to resolve the issue by installing a Linux system. Specifically, I was initially using Windows 11 with Docker to run MatterSim, but kept encountering the "EGL error 0x3001 at eglInitialize" problem. Later on, I reinstalled a CentOS 7 system and ran Docker and MatterSim on Linux, which allowed everything to run smoothly.
I suspect it may have been related to the presence of visualization programs in the system, but I can't say for certain. Nonetheless, this solution worked for me.
Please feel free to optimize the response as needed.
@ikamran64
I encountered the same error when using docker in wsl. You may try setting the environment variable by export QT_X11_NO_MITSHM=1
and source ~/.bashrc
.
The solution is from https://github.com/schutzwerk/CANalyzat0r/issues/5#issuecomment-430387063. It fixed my problem in interactive demo and the error shown in unit test
tests is a Catch v2.0.1 host application. Run with -? for options
RGB Image
/root/mount/Matterport3DSimulator/src/test/main.cpp:342 ...............................................................................
/root/mount/Matterport3DSimulator/src/test/main.cpp:350: FAILED: REQUIRE_NOTHROW( sim.initialize() ) due to unexpected exception with message: EGL error 0x3001 at eglInitialize
=============================================================================== test cases: 5 | 4 passed | 1 failed assertions: 119187 | 119186 passed | 1 failed
i am unable to solve this error. if anyone has solved it can i get some help here ?