peter-kish / gloot

A universal inventory system for the Godot game engine.
MIT License
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Problem with signals that use the left mouse button #179

Closed peter-kish closed 6 months ago

peter-kish commented 6 months ago

Hi! Thank you for your work.

I don't know if it's a bug or I'm just stupid, but I have a problem with signals that use the left mouse button. I can use them once and inventory freezes – I can’t interact with it. This applies both to the existing inventory_item_activated signal (when, for example, I use it to transfer_autosplitmerge) and to my own signals. My own signals using RMB (e.g. shift+RMB) work perfectly.

I was able to reproduce this easily in your example (inventory_grid_stacked_ex_transfer.tscn) using the inventory_item_activated signal and split.

Originally posted by @WalbiGulbi in https://github.com/peter-kish/gloot/discussions/178

peter-kish commented 6 months ago

Should be fixed on the dev_v2.4.4 branch. Will close this issue once it has been merged.