Closed dukeman74 closed 5 months ago
Should be fixed now in c085f9323c91792f985223c0b25f172cbfebcb0e. Turned out it was enough to only remove EditorUndoRedoManager
from gloot_undo_redo.gd
on line 7.
It's probably a better idea to not include anything from addons/gloot/editor
in the exports, but this will be enough for a quick fix.
an exported project will break because gloot_undo_redo.gd uses EditorUndoRedoManager, which is not available in an exported project. not including gloot_undo_redo.gd in the project also doesn't work because all the inventories preload it.
can be worked around by replacing those preloads with a load every time it actually gets used, but that seems ugly