peter-kish / gloot

A universal inventory system for the Godot game engine.
MIT License
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Make unlimited max_stack_size as default value #206

Open Nordsoft91 opened 5 months ago

Nordsoft91 commented 5 months ago

Make max_stack_size unlimited if not defined in protoset for StackedInventory

LeeWannacott commented 2 months ago

I think max_stack_size should be one by default, I guess it depends on the genre of game...

peter-kish commented 2 months ago

Yeah, it depends on the particular use case, though I still think that 100 (the default in v2.4.10) is not really useful.

This is changed in v3.0.0, where all items are considered item stacks where the default maximum stack size is one.