peter-kish / gloot

A universal inventory system for the Godot game engine.
MIT License
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update item_mouse_entered() signal to show emits item #228

Closed LeeWannacott closed 1 month ago

LeeWannacott commented 1 month ago

Shows that its emitting item in the inspector with this change; it currently still "works" assuming the user knows to put item as a param in their connected function, but if you don't you will end up with an error for how many paramaters you got in it. It confused the hell out of me...

image

:eyes: https://github.com/peter-kish/gloot/pull/205