Closed carlosbeltran closed 8 years ago
Fixes bug in distortion. Homogeneous coordinates were used instead of euclian to compute pixel distances. Includes the computation of distortion when projecting rays. Includes a handy undistortion function to directly undistort pixel coordinates.
Fixes bug in distortion. Homogeneous coordinates were used instead of euclian to compute pixel distances. Includes the computation of distortion when projecting rays. Includes a handy undistortion function to directly undistort pixel coordinates.