peterhaneve / ONIMods

Peter Han's mods for Oxygen Not Included
Other
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Crash while saving game progress #324

Closed Frank-Ye7104 closed 1 year ago

Frank-Ye7104 commented 1 year ago

Expected Behavior

don't have the Spaced Out! DLC

Mod Versions

Windows,steam,installed by local copy, version 0.10.9

Steps to Reproduce

Output Log

Mono path[0] = 'E:/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Managed' Mono config path = 'E:/Steam/steamapps/common/OxygenNotIncluded/MonoBleedingEdge/etc' Initialize engine version: 2020.3.30f1 (1fb1bf06830e) [Subsystems] Discovering subsystems at path E:/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/UnitySubsystems GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1650 (ID=0x1f91) Vendor:
VRAM: 3962 MB Driver: 27.21.14.6230 Begin MonoManager ReloadAssembly

Unloading 3735 unused Assets to reduce memory usage. Loaded Objects now: 52785. Total: 145.324400 ms (FindLiveObjects: 3.459000 ms CreateObjectMapping: 3.583100 ms MarkObjects: 136.382300 ms DeleteObjects: 1.899300 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2.004400 ms [08:14:25.141] [1] [INFO] Could not load motd_local/zh/image_31, falling back to motd_local/image_31

Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 55977. Total: 127.468300 ms (FindLiveObjects: 2.655900 ms CreateObjectMapping: 1.526500 ms MarkObjects: 123.189500 ms DeleteObjects: 0.095600 ms)

[08:14:25.366] [1] [INFO] -- MAIN MENU -- [08:14:25.436] [1] [INFO] Checking which steam branch we're on. Got: [] [08:14:25.479] [1] [INFO] [PLib/ModUpdateDate] SteamUGCServiceFixed initializing with 17 items [08:14:25.520] [1] [INFO] Screen resolution updated, saving values to prefs: 1920x1080 @ 60, fullscreen: True [08:14:26.167] [1] [INFO] Better Automation Overlay has a mod.yaml with a staticID Aze.BetterLogicOverlay, using that from now on. [08:14:26.170] [1] [INFO] Better Automation Overlay: Successfully loaded from path 'root' with content 'DLL'. [08:14:26.170] [1] [INFO] Subscribe to mod Better Automation Overlay [08:14:26.175] [1] [INFO] Bigger Camera Zoom Out has a mod.yaml with a staticID Cairath.BiggerCameraZoomOut, using that from now on. [08:14:26.176] [1] [INFO] Bigger Camera Zoom Out: Successfully loaded from path 'root' with content 'DLL'. [08:14:26.176] [1] [INFO] Subscribe to mod Bigger Camera Zoom Out [08:14:26.182] [1] [INFO] More Marble Sculptures has a mod.yaml with a staticID MoreMarbleSculptures, using that from now on. [08:14:26.186] [1] [INFO] More Marble Sculptures: Successfully loaded from path 'root' with content 'DLL, Animation'. [08:14:26.186] [1] [INFO] Subscribe to mod More Marble Sculptures [08:14:26.190] [1] [INFO] Queue For Sinks has a mod.yaml with a staticID PeterHan.QueueForSink, using that from now on. [08:14:26.192] [1] [INFO] Queue For Sinks: Successfully loaded from path 'root' with content 'DLL'. [08:14:26.192] [1] [INFO] Subscribe to mod Queue For Sinks [08:14:26.197] [1] [INFO] Build Over Plants (覆盖植物的建筑蓝图): Successfully loaded from path 'root' with content 'DLL'. [08:14:26.197] [1] [INFO] Subscribe to mod Build Over Plants (覆盖植物的建筑蓝图) [08:14:26.201] [1] [INFO] No Long Commutes has a mod.yaml with a staticID Cairath.NoLongCommutes, using that from now on. [08:14:26.202] [1] [INFO] No Long Commutes: Successfully loaded from path 'root' with content 'DLL'. [08:14:26.202] [1] [INFO] Subscribe to mod No Long Commutes [08:14:26.205] [1] [WARNING] Favorites Category: DLLs found but not using the correct API version. [08:14:26.205] [1] [INFO] Subscribe to mod Favorites Category [08:14:26.208] [1] [INFO] Deconstruct Only Building has a mod.yaml with a staticID 1992978572, using that from now on. [08:14:26.210] [1] [INFO] Deconstruct Only Building: Successfully loaded from path 'root' with content 'DLL'. [08:14:26.210] [1] [INFO] Subscribe to mod Deconstruct Only Building [08:14:26.215] [1] [INFO] Efficient Supply has a mod.yaml with a staticID PeterHan.EfficientFetch, using that from now on. [08:14:26.218] [1] [INFO] Efficient Supply: Successfully loaded from path 'root' with content 'DLL'. [08:14:26.218] [1] [INFO] Subscribe to mod Efficient Supply [08:14:26.223] [1] [INFO] Move This Here has a mod.yaml with a staticID MoveThisHere, using that from now on. [08:14:26.224] [1] [INFO] Move This Here: Successfully loaded from path 'root' with content 'DLL, Animation'. [08:14:26.224] [1] [INFO] Subscribe to mod Move This Here [08:14:26.227] [1] [INFO] Mod Updater has a mod.yaml with a staticID PeterHan.ModUpdateDate, using that from now on. [08:14:26.228] [1] [INFO] Mod Updater: Successfully loaded from path 'root' with content 'DLL'. [08:14:26.229] [1] [INFO] Subscribe to mod Mod Updater [08:14:26.231] [1] [INFO] Buildable Natural Tile has a mod.yaml with a staticID BuildableNaturalTile, using that from now on. [08:14:26.233] [1] [INFO] Buildable Natural Tile: Successfully loaded from path 'root' with content 'DLL, Animation'. [08:14:26.233] [1] [INFO] Subscribe to mod Buildable Natural Tile [08:14:26.236] [1] [INFO] Fast Save has a mod.yaml with a staticID PeterHan.FastSave, using that from now on. [08:14:26.237] [1] [INFO] Fast Save: Successfully loaded from path 'root' with content 'DLL'. [08:14:26.237] [1] [INFO] Subscribe to mod Fast Save [08:14:26.240] [1] [INFO] Pliers fixed has a mod.yaml with a staticID Pliers, using that from now on. [08:14:26.242] [1] [INFO] Pliers fixed: Successfully loaded from path 'root' with content 'DLL'. [08:14:26.242] [1] [INFO] Subscribe to mod Pliers fixed [08:14:26.247] [1] [INFO] Tiny Door: Successfully loaded from path 'root' with content 'DLL, Animation'. [08:14:26.247] [1] [INFO] Subscribe to mod Tiny Door [08:14:26.251] [1] [INFO] Better Info Cards has a mod.yaml with a staticID Aze.BetterInfoCards, using that from now on. [08:14:26.251] [1] [INFO] Better Info Cards: Successfully loaded from path 'root' with content 'DLL'. [08:14:26.251] [1] [INFO] Subscribe to mod Better Info Cards [08:14:26.255] [1] [INFO] Sweep By Type has a mod.yaml with a staticID PeterHan.SweepByType, using that from now on. [08:14:26.256] [1] [INFO] Sweep By Type: Successfully loaded from path 'root' with content 'DLL'. [08:14:26.256] [1] [INFO] Subscribe to mod Sweep By Type [08:14:26.302] [1] [INFO] Using local MOTD at version: 117, web version at 115 Setting up 3 worker threads for Enlighten. Thread -> id: 4c54 -> priority: 1 Thread -> id: 4ae4 -> priority: 1 Thread -> id: 4e9c -> priority: 1

Frank-Ye7104 commented 1 year ago

Player-prev.log Log uploaded

peterhaneve commented 1 year ago

This is not the right log - there is no crash in it as it is probably from a different run of the game. Make sure to attach the log before restarting the game after a crash, as new logs overwrite old ones.

Fast Track does not alter saving. It is very unlikely that Fast Track is the direct cause of crashes on save, but a mod incompatibility is likely. Consider removing "Pliers fixed" (as the base game now has a Disconnect errand which might conflict with it).