peterhaneve / ONIMods

Peter Han's mods for Oxygen Not Included
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Crash on bate U46 #329

Closed LimA0LiN closed 1 year ago

LimA0LiN commented 1 year ago

Exception while loading mod PeterHan.FastTrack at C:/Users/limao/Documents/Klei/OxygenNotIncluded/mods/Local/FastTrack. System.Reflection.ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown. at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool) at System.Reflection.Assembly.GetTypes () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at PeterHan.PLib.Database.PLocalization.Register (System.Reflection.Assembly assembly) [0x00010] in :0 at PeterHan.FastTrack.FastTrackMod.OnLoad (HarmonyLib.Harmony harmony) [0x0003c] in :0 at KMod.DLLLoader.LoadDLLs (KMod.Mod ownerMod, System.String harmonyId, System.String path, System.Boolean isDev) [0x0028f] in /home/build/workspace/game/Assets/scripts/Mods/ModDLLLoader.cs:169

UnityEngine.Debug:LogError (object,UnityEngine.Object) Debug:LogError (object,UnityEngine.Object) (at /home/build/workspace/game/Assets/Plugins/Debug.cs:163) DebugUtil:LogErrorArgs (UnityEngine.Object,object[]) (at /home/build/workspace/game/Assets/Plugins/Klei/util/DebugUtil.cs:217) DebugUtil:LogException (UnityEngine.Object,string,System.Exception) (at /home/build/workspace/game/Assets/Plugins/Klei/util/DebugUtil.cs:227) KMod.DLLLoader:LoadDLLs (KMod.Mod,string,string,bool) (at /home/build/workspace/game/Assets/scripts/Mods/ModDLLLoader.cs:185) KMod.Mod:Load (KMod.Content) (at /home/build/workspace/game/Assets/scripts/Mods/Mods.cs:864) KMod.Manager:Load (KMod.Content) (at /home/build/workspace/game/Assets/scripts/Mods/Mods.cs:1530) Global:Awake () (at /home/build/workspace/game/Assets/scripts/game/Global.cs:419) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Transform) Util:KInstantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.GameObject,string,bool,int) (at /home/build/workspace/game/Assets/Plugins/Klei/util/Util.cs:254) Util:KInstantiate (UnityEngine.GameObject,UnityEngine.GameObject,string) (at /home/build/workspace/game/Assets/Plugins/Klei/util/Util.cs:226) LaunchInitializer:Update () (at /home/build/workspace/game/Assets/scripts/game/LaunchInitializer.cs:80)

Build: U46-548880-S

peterhaneve commented 1 year ago

Fast Track does not support public testing branches, as they change every few days. If Fast Track is important to you, consider staying on the stable branch for now.