Closed janezk7 closed 4 months ago
Some games already run at a higher resolution than default. They way they usually do this is by setting a multiplication factor of the device's current resolution. Some even scale the resolution DOWN, like FIRST CONTACT, for example. Others also have the ability to change the resolution from within the application, for example RealVR Fishing has this. In these cases you will see this behavior. I just tested Ocean Rift and this is what is happening. It is automatically set to run at a certain multiple of whatever resolution the headset is set to, so no matter what you set it to, Ocean Rift will ALWAYS run HIGHER since it is purposely trying to run at a higher resolution than the default resolution. In cases like these, it's best NOT to set a resolution profile for it unless you can see using OVR Metrics Tool that there is a lot of horsepower left over that can support even higher resolutions. Closing this since this behavior is not with The Ocular Migraine.
That makes sense. Thanks for clarification.
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Suspected cause:
https://github.com/user-attachments/assets/c6452eb1-63f4-49a2-bb24-70b0ae4a8ba0