Closed clintharris closed 7 years ago
Is there any reason why it wouldn't be possible to use threebox as you've documented, but also add a THREE.PlaneGeometry terrain mesh to the MapBox GL map (as described by Peter here)?
THREE.PlaneGeometry
It's certainly possible, but since the terrain mesh covers the whole map, the mapboxgl context on which threebox sits atop is unnecessary.
threebox
Is there any reason why it wouldn't be possible to use threebox as you've documented, but also add a
THREE.PlaneGeometry
terrain mesh to the MapBox GL map (as described by Peter here)?