Closed kronick closed 7 years ago
Examples and all core code should not change the underlying geometry buffers (by rotation, scaling, etc). All project/unproject and higher level animation code should only change the Object3D instances managed by threebox.
For example, this won't work: https://github.com/peterqliu/threebox/blob/master/src/Threebox.js#L72 (I wrote it and will fix it)
This was fixed in https://github.com/peterqliu/threebox/commit/39189e915a96e8022c6937a417dadece0b321e64
Examples and all core code should not change the underlying geometry buffers (by rotation, scaling, etc). All project/unproject and higher level animation code should only change the Object3D instances managed by threebox.
For example, this won't work: https://github.com/peterqliu/threebox/blob/master/src/Threebox.js#L72 (I wrote it and will fix it)