Open GoogleCodeExporter opened 8 years ago
confirmed with Rice Video on 32 bit Ubuntu with 1.99.4 (ppa packages).
With Glide64, a different (incorrect) behavior is observed with the bomber's
notebook: the screen goes black.
Note: various other sprite bugs with this game and the Rice video plugin are
not present in Glide64 (eg, time of day indicator, maps, and hearts are
correctly displayed).
Original comment by ericd...@gmail.com
on 5 Feb 2011 at 6:49
This old thread on (defunct?) emutalk discusses the issuey from PJ64 days:
http://webcache.googleusercontent.com/search?q=cache:4dJrjs9_kBwJ:www.emutalk.ne
t/showthread.php%3Ft%3D19675
Original comment by ericd...@gmail.com
on 5 Feb 2011 at 7:10
same issue reported on (also defunct?) ricevideo repo:
http://code.google.com/p/ricevideo/issues/detail?id=5
i noticed the buffer flashing also as noted there
Original comment by ericd...@gmail.com
on 8 Feb 2011 at 7:03
there is an uncorroborated report that the bomber's notebook screen used to
work in a very old version of glide64:
http://www.emutalk.net/archive/index.php/t-7272.html
Original comment by ericd...@gmail.com
on 8 Feb 2011 at 6:29
Works for me using Glide64 on Mupen64+ v1.5 with Gentoo. I'm not sure how to
get specific plugin versions though.
Original comment by Zakaq...@gmail.com
on 29 Mar 2011 at 6:35
Works for me too with Glide64 on version 1.5 (ubuntu 10.04).
Original comment by ekz...@gmail.com
on 9 Oct 2011 at 1:41
Same issue using Mupen64+ v1.5 with Rice Video on Ubuntu 10.04
No warning message in log nor in console...
But works using Glide64 !
Original comment by g.ge...@gmail.com
on 19 Dec 2011 at 11:18
I'm having the same problem on my mac (10.6.8 with 2.3 GHz Intel Core i5, dual
core, with Intel HD Graphics 3000, and 32-bit color pixel depth). I'm working
with the wxmupen64plus 0.1 combo.pkg version. It would be really nice if I
could see the Bomber's Notebook (it either doesn't appear at all, or the screen
turns black), and if the screen didn't darken during some cutscenes. Help?
Original comment by lochedl...@gmail.com
on 14 Feb 2012 at 8:56
Issue 479 has been merged into this issue.
Original comment by s...@narfation.org
on 16 Feb 2012 at 7:17
issue update: I used these plugins (mupen64plus-bundle-osx-1.99.4.zip), instead
of wxmupen64plus 0.1, and they did not help at all. The same issues with the
same plugins reoccurred. The Bomber's Notebook is still black in Glide; Rice
and Arachnoid are both completely unplayable. (By the way, I am using a macbook
pro). Is there any way to fix this? :/ Please help!!! I really want to play
Majora's Mask and Ocarina of Time! (which has pause screen lag issues on
Glide64).
Original comment by lochedl...@gmail.com
on 19 Feb 2012 at 6:04
The Arachnoid video plugin does show the Bomber's Notebook screen (at least in
windowed mode and perhaps even often the second try!). I don't know what the
main differences are between the plugins, if anyone would care to link/detail
on that.
* Glide64 shows a black screen,
* Rice simply doesn't render anything (it's as if the entire notebook was
transparent, or perhaps behind the startmenu).
My hardware is an Intel Core2 Duo running 64bit and graphics accelerated by
(output from lspci):
Advanced Micro Devices [AMD] nee ATI Mobility Radeon HD 2400
Original comment by ememe...@gmail.com
on 4 Sep 2012 at 7:20
Issue 519 has been merged into this issue.
Original comment by s...@narfation.org
on 24 Sep 2012 at 6:34
You can fix this in Glide64 by enabling the "Smart Framebuffer" option. At the
moment there isn't an equivalent fixing option in Rice.
It also fixes the game being shown in the background while in the menu, for MM,
but not on OoT.
Original comment by Willrand...@gmail.com
on 24 Sep 2012 at 9:07
Even with Glide64 and Smart Framebuffer I can't see the notebook. There's just
a black screen.
Original comment by eduardom...@gmail.com
on 31 Jul 2013 at 2:08
I'm using a macbook pro and I tried using the "Smart Framebuffer" option with
Glide64 and it worked perfectly! The notebook shows up just fine
Original comment by Eluci...@gmail.com
on 18 Feb 2014 at 3:35
It works perfectly using glide64mk2!
Original comment by floux...@gmail.com
on 2 Apr 2014 at 9:32
using the smart buffer option seems to fix this for glide64
Original comment by zogw...@gmail.com
on 9 May 2014 at 12:33
Original issue reported on code.google.com by
Phi...@gmail.com
on 31 Jan 2011 at 6:48