Open DirectuX opened 4 years ago
Hi Sebastian,
interesting idea - I can perfectly imagine the game being playable on mouse:
LMB - thrust / move forward
RMB - release / cancel
mouse movement could affect bug rotation
scrolling mouse wheel could show some perk wheel, clicking mouse wheel confirm it
Petr
Classic input for games can be gamepad, keyboard or mouse. Not everybody has a gamepad. Keyboard obligate to be near the screen (at least for laptop users). Mouse-only games entail a certain comfort.
Could the game be played with mouse exclusively ? The question can be answered in two parts : how many input actions we need for the gameplay and how many actions we can manage with only the mouse.
For the later : I would consider for this count a three-button mouse + the wheel. So , (click + double click) * 3 + wheel up + wheel down = 8 actions. Counting the "hold mouse button". Counting the "hold mouse button" raise this to 11 base actions. We can add mouse on-screen position to alter the actions. We can combine some base mouse actions.
For the former, the discussion is open.