petrSchreiber / BetweenTheBubbles-tb

Bugs adventure in an infinite bubbleverse, thinBasic game
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function makeElementsFlow() Question #6

Closed DirectuX closed 4 years ago

DirectuX commented 4 years ago

Hi Petr,

can you explain why this line code is bound to me.player.energy ?

https://github.com/petrSchreiber/BetweenTheBubbles-tb/blob/2448a4ba78c7159cb3efa2a17ad43813004b6596/src/screen_definitions/game.tbasicu#L137

petrSchreiber commented 4 years ago

Hi Sebastian,

it was an experiment.

The idea was that more energy the bug has, the fastest it can flow on its own.

DirectuX commented 4 years ago

understood. Maybe we can link the flow with another variable. Variable we can adjust for the difficulty as the levels change. (To me) it seems not logic that the bug's environment can be influenced by the bug's energy. At least in this state of the BubbleVerse. Do you agree ?

petrSchreiber commented 4 years ago

I do agree, it was just an experiment 👍

DirectuX commented 4 years ago

Added to BTB.cts