I was wondering if there is a way to perform collision queries or call a function to return all rigidbody collision pairs. I couldn't find any reference in the documentation or the code for such a function. How would I go about adding that functionality if it doesn't yet exist?
I was wondering if there is a way to perform collision queries or call a function to return all rigidbody collision pairs. I couldn't find any reference in the documentation or the code for such a function. How would I go about adding that functionality if it doesn't yet exist?