Closed petrspelos closed 3 years ago
This might no longer be an issue after the sequencing has been fixed. 🤔 Let's keep an eye out for this.
If concurrency no longer forces people to restart Streamnesia, a chance of this is very low. Let's close this for now, and possibly re-open if the issue occurs in practice.
Summary
For now, some payloads are not properly scheduled or get lost during execution. This means the player can frequently get into states from which there is no escape (eg. blind, unable to move, tiny, mega jump...)
This could be potentially fixed with a Streamer sided command for resetting his player. OR a way for a payload to say it is going to cause such state and thus needs to be cleared afterwards.