Modern WebGL state wrapper for PEX: allocate GPU resources (textures, buffers), setup state pipelines and passes, and combine them into commands.
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Command with instances and count tries to draw using elements instead of array #49
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dmnsgn closed 6 years ago
https://github.com/pex-gl/pex-context/blob/master/index.js#L772
drawElementsInstanced
present instead ofdrawArraysInstanced