Closed vorg closed 5 years ago
Added example https://github.com/pex-gl/pex-context/blob/master/examples/render-to-cubemap.js
Long story short cubemap textures loaded from files need flipY set to false when uploading to gpu and be flipped on the X axis when rendering.
In three.js
Can we somehow render dynamic ones to the same layout as static ones to avoid this flipping?