pex-gl / pex-context

Modern WebGL state wrapper for PEX: allocate GPU resources (textures, buffers), setup state pipelines and passes, and combine them into commands.
http://pex-gl.github.io/pex-context/
MIT License
160 stars 12 forks source link

Add maxTextureImageUnits, maxVertexTextureImageUnits, maxTextureSize, and maxCubeMapTextureSize to capabilities #61

Closed dmnsgn closed 5 years ago

dmnsgn commented 5 years ago

Useful for shadow mapping and determining oversized textures