Closed vorg closed 6 years ago
glu.enableDepthReadAndWrite(false, false);
Should be followed by
glu.enableDepthReadAndWrite(true, true);
at the end of draw(). Otherwise
draw()
gl.depthMask is 0
gl.depthMask
0
No relevant with new pex-context
Should be followed by
at the end of
draw()
. Otherwisegl.depthMask
is0