pex-gl / pex-renderer

Physically based renderer (PBR) and scene graph for PEX.
https://pex-gl.github.io/pex-renderer/examples/index.html
MIT License
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Physically based camera #232

Closed vorg closed 5 years ago

vorg commented 5 years ago

Currently we use FOV and Expsure. It would be good to have aperture, shutter speed etc especially once we unify light units.

E.g. Filament https://google.github.io/filament/Filament.html#imagingpipeline/physicallybasedcamera

vorg commented 5 years ago

Tracked in https://github.com/pex-gl/pex-renderer/pull/234