Closed vorg closed 1 year ago
https://github.com/pex-gl/pex-renderer/blob/master/shaders/pipeline/material.vert.js#L120
v4: We now have separate #ifdef USE_SKIN :
https://github.com/pex-gl/pex-renderer/blob/90a39cb5b751e67eb8390aacff0ccb2bbcaa81c8/systems/renderer/pex-shaders/shaders/pipeline/material.vert.js#L132
that checks offset after skinning is applied:
https://github.com/pex-gl/pex-renderer/blob/90a39cb5b751e67eb8390aacff0ccb2bbcaa81c8/systems/renderer/pex-shaders/shaders/pipeline/material.vert.js#L156-L158
https://github.com/pex-gl/pex-renderer/blob/master/shaders/pipeline/material.vert.js#L120