pex-gl / pex-renderer

Physically based renderer (PBR) and scene graph for PEX.
https://pex-gl.github.io/pex-renderer/examples/index.html
MIT License
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Prevent camera helper rendering when rendering from the same entity camera component #341

Closed dmnsgn closed 10 months ago

dmnsgn commented 1 year ago

Duh. Otherwise you'll see the artefact rendering in the current view, instead of a helper for another camera.

Screenshot 2023-05-02 at 10 30 09