Closed vorg closed 8 months ago
Which version are you looking at?
Currently v4 alpha has: directional light:
point light:
spot light:
area light:
I am in favour of showing intensity/range in light helpers as it helps differentiate lights and matches scene scale (bigger scene often = bigger range).
I'm looking at v4 alpha. IMO size of gizmo should be only related to range as it indicates physical distance. Directional light being prism like omni/point light is just confusing as usually quite big=strong. Maybe a quad with more and more lines sticking out if it (could work well for point light too). Will do research how others do it.
Unity
ThreeJS the helpers are very basic with manual size setting
Blender
Godot
@dmnsgn i like godot/unity most
Playcanvas
Currently: