Closed pglevy closed 4 months ago
Try it on an interval to keep it from running too much:
Certainly! To create a timer in JavaScript that listens for an event every 10 seconds, you can use the setInterval()
function. Here's how you can achieve this:
Using setInterval()
:
The setInterval()
method allows you to execute a function repeatedly at specified time intervals. In your case, you want to listen for an event every 10 seconds. Here's an example:
// Define your event-handling function
function handleEvent() {
// Your code to handle the event goes here
console.log("Event occurred!");
}
// Set up the interval (10 seconds = 10000 milliseconds)
const intervalTime = 10000; // 10 seconds
const intervalId = setInterval(handleEvent, intervalTime);
// To stop the interval (if needed):
// clearInterval(intervalId);
In the above code:
handleEvent()
with your actual event-handling logic.intervalTime
is set to 10 seconds (10000 milliseconds).setInterval()
function will call handleEvent()
every 10 seconds.Stopping the Interval:
If you want to stop the interval (for example, when a specific condition is met), use clearInterval(intervalId)
:
// To stop the interval (if needed):
clearInterval(intervalId);
Remember to adjust the event handler function (handleEvent()
) to match your specific use case. This approach ensures that your event is triggered every 10 seconds. 🕰️🔔
Source: Conversation with Bing, 2/26/2024 (1) JavaScript Timing Events - W3Schools. https://www.w3schools.com/js/js_timing.asp. (2) Create 10 second timer countdown in JavaScript [SOLVED] - GoLinuxCloud. https://www.golinuxcloud.com/create-10-second-timer-javascript/. (3) javascript - How can I click 'mybutton' every 10 seconds ... - Stack .... https://stackoverflow.com/questions/62360440/how-can-i-click-mybutton-every-10-seconds. (4) How to Run Javascript Every Second (Simple Examples) - Code Boxx. https://code-boxx.com/run-javascript-every-second/. (5) javascript - Calling a function every 60 seconds - Stack Overflow. https://stackoverflow.com/questions/3138756/calling-a-function-every-60-seconds.
Certainly! To save the current time of an HTML5 audio element to local storage using plain JavaScript, follow these steps:
Create Your Audio Element: First, declare your audio element and specify the sound file you want to use. For example:
Track the
currentTime
Property: Add an event listener to the audio element to track thecurrentTime
property. This property represents the current playback time in seconds. Here's how you can do it:Update Local Storage: Within the event listener function, create variables to hold the minutes and seconds of the current time. You can then save this information to local storage:
Retrieve the Saved Time: Whenever you need to retrieve the saved current time, simply read it from local storage:
Remember to adjust the event listener and other parts of the code according to your specific use case. This approach ensures that the current time is saved to local storage whenever it changes during audio playback. 🎵🕰️
Source: Conversation with Bing, 2/26/2024 (1) javascript - html5 display audio currentTime - Stack Overflow. https://stackoverflow.com/questions/4993097/html5-display-audio-currenttime. (2) Mike Heavers. https://mikeheavers.com/tutorials/format_html5_current_time_property/. (3) javascript - HTML audio can't set currentTime - Stack Overflow. https://stackoverflow.com/questions/37044064/html-audio-cant-set-currenttime. (4) javascript - HTML 5