I propose we remove the emblem "Whenever a phase would begin, the active player flips a coin. If he or she loses the flip, he or she skips that phase.". Emblems regarding the steps and phases are generally very confusing and tend to get skipped anyway...
I propose we remove the emblem "Whenever a phase would begin, the active player flips a coin. If he or she loses the flip, he or she skips that phase.". Emblems regarding the steps and phases are generally very confusing and tend to get skipped anyway...