Closed zyt20001205 closed 4 years ago
that's pretty weird. i'll investigate when i have time
may I ask exactly which fluids these are?
Emm, I first enter the game. After the ae system is fully loaded, everything seems fine. Then I just keep the crafting terminal opened, some fluids start to disappear. These fluids are from Greg tech community edition.
I’ve just taken two screen shots. The first one is fine, and the second one is abnormal.
I suppose you have some processes running in the background that are moving the fluids around?
nope...
Even if so, there won’t be 20 kinds of fluids disappear at the same time.
i can't seem to replicate this in a simple network that i just dumped 80 fluids into. can you describe the topology of your network? maybe draw a diagram
I also build a simple network like this.
But the variety doesn’t seem to match.
And ![Uploading D2BB6B79-336C-41D6-9765-BDC2B9D8CDC5.png…]()
the order seems to be changing all the time, meaning the kinds of fluids which are converted is changing continuously.
May it’s my poor computer to be blamed.
that doesn't make any sense... my testing setup is more or less identical and it doesn't do anything like this. do you have any other weird AE2 addons installed?
Ae2 extracells2 ae2stuff spatialIOcompact
Maybe have sth. To do with packagedauto or vanilla fix
i'm still unable to replicate this at all. i'll try testing with your entire modpack later, when i have more time
Hello, sorry for bringing you so much trouble. After recalling what I’ve done before having this wired issue for a few days, I finally memorize that I’ve changed my Java to adoptopenjdk as my initialization configuration to reduce memory allocate. After shifting back to Java, this issue doesn’t happen anymore. Again, sorry for wasting your time. Thank you for your patience and good work of modding, have a nice day!!!
hey, thanks for taking the time to work out the issue
ME Fluid Discretizer doesn‘t convert all fluids in my system into drops.